PPT-Lessons learnt from making a hit mobile game with Unity 3D
Author : test | Published Date : 2016-06-21
David Jefferies Technical Director PaperSeven Ltd A Bit Of History Used Unity to prototype SplitSecond 2 The game engine was large 2mil lines code Turnaround times
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Lessons learnt from making a hit mobile game with Unity 3D: Transcript
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