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Effects of Application Interference. Scheme. Summ...
, Virgil D. Gligor, and . Zongwei. Zhou. CyLab. ...
: Operating System Abstractions to Manage GPUs as...
: A Highly-scalable Software-based . Intrusion De...
at 75 Gb/s on a GPU. Molly A. O’Neil and Martin...
Alex Beutel. Duke University. Joint work with . P...
Tony Hosier. AMD GPU Developer Tools TEAM. Optimi...
Homomorphic. Encryption on GPUs. Wei Wang, Yin H...
Johan Andersson – technical director. Frostbite...
: National Science Foundation, LogicBlox Inc. . ,...
. March 9, 2012. Speaker:. Meng . Qi. co-author...
Lecture . 7: Lab 3 Recitation. Today. Miscellaneo...
Embedded CPU-GPU Architectures. Xuntao Cheng. , B...
and. Nathan Smith. , Science Applications Intern...
Ulrich Haar, Lead Programmer 3D, . Ubisoft. Mont...
Architectures through Adaptive Wavelength Divisio...
- A Full System Emulator for HSA Platform. Prof....
Instructor Notes. This lecture begins with an exa...
Alan Gray. EPCC . The University of Edinburgh. Ha...
Mehrzad . Samadi . and . Scott Mahlke. University...
, . VR Software Engineer. GameWorks VR. How is VR...
Indrani Paul. 1,2. , Vignesh Ravi. 1. , Srilatha ...
Robert . Senser. October 29, 2014. 1. GPU DECLARA...
Game Engines & GPUs:. Current & Future. J...
Heterogeneous System Architecture (HSA) . and the...
field for . Studying Large Membrane Regions . Na...
Phillips. Massimiliano Fatica. A CUDA Implementat...
Scatterer. Pixel Selection for . InSAR. Process...
Speaker: Alexey . Badalov. 1. 2014-11-07. Previou...
Lecture 5: GPU Compute . Architecture. 1. Last ti...
, . VR Software Engineer. GameWorks VR. How is VR...
Betweenness. Centrality for Small World Networks...
GPU-Based Geometry Clipmaps. Arul Prakash H...
ENVIRONMENT. . The High Performance Computing en...
Multi-Application Execution. Adwait Jog. 1. Onur ...
: National Science Foundation, LogicBlox Inc. . ,...
Graphics Processing Unit (GPU). GPU is the . chip...
Introduction to Programming Massively Parallel Gr...
Loop Execution on . GPU and CPU. Mehrzad. . Sama...
Host-Device Data Transfer. 1. Moving data is slow...
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