Float4 published presentations and documents on DocSlides.
Programming with Cg (HLSL). Concepts and languag...
Experiences from Avalanche Studios. Emil Persson....
CSE 781. Roger Crawfis. Bump Mapping. Many textur...
gg0. 10. -. Instancing. Geometry instancing. Szé...
The programmable. (D3D 10) Pipeline. Pixel Stage....
Emil Persson. Head of Research, Avalanche Studios...
Shader. ?. Small program, domain-specific languag...
Bump Mapping. Many textures are the result of sma...
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