(EBOOK)-Artificial Intelligence and Games
This is the first textbook dedicated to explaining how artificial intelligence AI techniques can be used in and for games After introductory chapters that explain the background and key techniques in AI and games the authors explain how to use AI to play games to generate content for games and to model playersnbspThe book will be suitable for undergraduate and graduate courses in games artificial intelligence design humancomputer interaction and computational intelligence and also for selfstudy by industrial game developers and practitioners The authors have developed a website httpwwwgameaibookorg that complements the material covered in the book with uptodate exercises lecture slides and reading
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